@startuml
sprite $cmake_wordmark [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000100000000000000000000000000000000000000000
000002A10000000000000000000000000000000000000000
00000AB80000000000000000000000000000000000000000
00002FBF1000000000000000000000000000004400000000
0000AFBF8000000019EFD1ADA000CD80000000D900000000
0002FFCEF1000002ED6470EEE006FF60000000F500000000
000AFFDDF800000CD00002FAF00EAF209DE804F26D308ED6
002FFFACFF10003F500005F5F17D7F00628F07E6F409B17E
00AFFAEBFF80007F200009D2F3E5AC028ACF0AFF501FCACE
02FF9FFBFFF1007F50000CA0FCC0D81E82CC0DAF903F6554
0ADACBCBFFF8001FF8670F60EF41F55F77F81F69F22F8482
3CBFFFEABEFF10028BB619207702910AB4942A21A604AB80
6CFFFFFFFDBC800000000000000000000000000000000000
577777777776200000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define DEV2_CMAKE_WORDMARK(_alias) ENTITY(rectangle,black,cmake_wordmark,_alias,DEV2 CMAKE_WORDMARK)
!define DEV2_CMAKE_WORDMARK(_alias, _label) ENTITY(rectangle,black,cmake_wordmark,_label, _alias,DEV2 CMAKE_WORDMARK)
!define DEV2_CMAKE_WORDMARK(_alias, _label, _shape) ENTITY(_shape,black,cmake_wordmark,_label, _alias,DEV2 CMAKE_WORDMARK)
!define DEV2_CMAKE_WORDMARK(_alias, _label, _shape, _color) ENTITY(_shape,_color,cmake_wordmark,_label, _alias,DEV2 CMAKE_WORDMARK)
skinparam folderBackgroundColor<<DEV2 CMAKE_WORDMARK>> White
@enduml